Two printed sides. Print double sided, or print the back separately.
Name: Period: Date:
Movie: WarGames
There are two sides to this worksheet. Do both sides!
Part 1: Watch and Learn (answer while watching)
Circle the best answer.
How does David end up connecting to a military computer?
How does David figure out the password?
What goes wrong when David plays "Global Thermonuclear War"?
After the FBI takes David to NORAD, what does he do to try to stop the computer?
What finally stops the computer from launching real missiles?
Part 2: Think Like a Computer Scientist
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Passwords: David finds the password by learning about the person who built the system and guessing something personal. What made that a weak password? Describe two things you could do to make a strong one.
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Permission: David thinks he is only playing a game, but he has connected to a real computer. Where was the line between a prank and a serious problem? What should he have done as soon as he realized what he had found?
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People in the Loop: At the start, the military decides to give launch decisions to a computer because some crew members would not turn their keys. What problem were they trying to fix? What went wrong? When should a person, not a computer, make the final decision?
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Learning by Trying: The computer learns by playing a game against itself over and over. Why can that be a good way for a computer to learn? How is it like the way you get better at a game or a skill?
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Personal Connection: Which character in the movie do you think you are most like and why? (David, Jennifer, Dr. Falken, McKittrick, the computer (WOPR), or another character)